Top 10 WinRT XAML Controls Every Windows App Should Use

Mastering WinRT XAML Controls: A Practical Guide for UWP DevelopersUniversal Windows Platform (UWP) apps rely on XAML and the WinRT (Windows Runtime) control set to create responsive, visually consistent, and accessible user interfaces. This guide covers fundamentals, advanced patterns, customization, performance, and troubleshooting to help you build maintainable and high-quality UWP applications using WinRT XAML controls.


What are WinRT XAML Controls?

WinRT XAML controls are the UI building blocks provided by the Windows Runtime for UWP apps. They range from basic elements like Button, TextBlock, and TextBox to complex controls like ListView, GridView, and TreeView. Controls expose properties, events, and commands and support data binding, templating, and styling to separate UI appearance from behavior.

Key benefits:

  • Consistent native look and feel across Windows devices.
  • Built-in accessibility and localization support.
  • Tight integration with XAML for declarative UI and data binding.

UWP Project Setup and XAML Primer

  1. Create a new UWP project in Visual Studio (select “Blank App (Universal Windows)”).
  2. Structure: App.xaml for global resources, MainPage.xaml for page UI.
  3. XAML basics:
    • Elements:
    • Properties: Width, Height, Margin, HorizontalAlignment
    • Events: Click, Loaded
    • Names and code-behind: x:Name to reference controls in C#.

Example:

<Page     x:Class="MyApp.MainPage"     xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">     <Grid Padding="20">         <StackPanel Spacing="12">             <TextBlock Text="Welcome" FontSize="24"/>             <Button x:Name="MyButton" Content="Click me" Click="MyButton_Click"/>         </StackPanel>     </Grid> </Page> 

Layout Controls and Responsive Design

Effective layout is crucial for UWP apps that run on many device sizes.

  • Grid: flexible rows and columns; use star sizing (*) to distribute space.
  • StackPanel: vertical or horizontal stacking; simple for lists of controls.
  • RelativePanel: position children relative to each other (useful for adaptive layouts).
  • VariableSizedWrapGrid: good for adaptive item layouts in lists.
  • Viewbox: scales content; use sparingly for predictable scaling.

Use VisualStateManager and AdaptiveTriggers to adapt UI to window size changes:

<VisualStateManager.VisualStateGroups>   <VisualStateGroup>     <VisualState x:Name="NarrowState">       <VisualState.StateTriggers>         <AdaptiveTrigger MinWindowWidth="0"/>       </VisualState.StateTriggers>       <VisualState.Setters>         <Setter Target="MyPanel.Orientation" Value="Vertical"/>       </VisualState.Setters>     </VisualState>     <VisualState x:Name="WideState">       <VisualState.StateTriggers>         <AdaptiveTrigger MinWindowWidth="720"/>       </VisualState.StateTriggers>       <VisualState.Setters>         <Setter Target="MyPanel.Orientation" Value="Horizontal"/>       </VisualState.Setters>     </VisualState>   </VisualStateGroup> </VisualStateManager.VisualStateGroups> 

Data Binding, MVVM, and Commands

Adopt MVVM (Model-View-ViewModel) for testable, maintainable code.

  • Bind control properties to ViewModel properties using INotifyPropertyChanged.
  • Use ObservableCollection for lists to automatically update UI when data changes.
  • Commands (ICommand) for button actions; RelayCommand/DelegateCommand implementations are common.

Example binding:

<Button Content="Save" Command="{Binding SaveCommand}" /> <ListView ItemsSource="{Binding Items}" SelectedItem="{Binding SelectedItem, Mode=TwoWay}"/> 

Simple ViewModel skeleton:

public class MainViewModel : INotifyPropertyChanged {   public ObservableCollection<Item> Items { get; } = new ObservableCollection<Item>();   public ICommand SaveCommand { get; }   // implement property change notification and command logic } 

Templating and Styling Controls

Control Templates let you redefine a control’s visual tree; DataTemplates define how data items appear.

  • Use Styles to consolidate setters for properties across controls.
  • Use ControlTemplate to change the internal structure (e.g., make a custom Button look).
  • Use DataTemplateSelector when item templates vary by data.

Example Style:

<Style TargetType="Button" x:Key="PrimaryButton">   <Setter Property="Background" Value="{ThemeResource SystemControlHighlightAccentBrush}"/>   <Setter Property="Foreground" Value="White"/>   <Setter Property="Padding" Value="12,6"/> </Style> 

Example DataTemplate:

<DataTemplate x:Key="ContactTemplate">   <StackPanel Orientation="Horizontal" Spacing="8">     <Ellipse Width="40" Height="40" Fill="{Binding AvatarBrush}"/>     <TextBlock Text="{Binding Name}" VerticalAlignment="Center"/>   </StackPanel> </DataTemplate> 

Common Controls — Usage and Tips

  • TextBox/TextBlock: TextBox for input; TextBlock for display. Use PlaceholderText and AcceptsReturn as needed.
  • Button/AppBarButton: AppBarButton for command bars; consider Icon and Label.
  • ListView/GridView: Virtualized by default; use ItemTemplate and SelectionMode. For large data, use incremental loading.
  • NavigationView: Standard navigation shell for UWP apps.
  • ContentDialog: Modal dialog; avoid overuse on small screens.
  • DatePicker/TimePicker and other pickers: Provide native input UX.

Performance Optimization

  • Virtualization: Keep ListView/GridView virtualized by not embedding heavyweight visuals directly in item templates.
  • Reduce Visual Tree depth: flatten where possible; avoid unnecessary nesting.
  • Use x:Load to defer loading of UI elements until needed.
  • Use compiled bindings (x:Bind) when possible for better performance and compile-time errors.
  • Avoid frequent layout changes; batch UI updates on the UI thread.
  • Profile with Visual Studio’s Live Visual Tree and Performance Profiler.

Accessibility and Localization

  • Use AutomationProperties.Name and HelpText for screen readers.
  • Ensure controls are reachable by keyboard (TabIndex, IsTabStop).
  • Support high contrast and Fluent theme resources.
  • Localize strings with Resw resource files; use x:Uid on XAML elements for automatic localization.

Example:

<TextBlock x:Name="Greeting" x:Uid="Greeting" Text="Hello"/> 

Custom Controls and UserControls

  • UserControl: composite control for reusing UI patterns; easier to create but less flexible for styling.
  • Custom Control (derive from Control): better for a fully stylable, reusable control with templating support. Provide default style in Themes/Generic.xaml and expose dependency properties.

Dependency property example:

public static readonly DependencyProperty TitleProperty =     DependencyProperty.Register(nameof(Title), typeof(string), typeof(MyControl), new PropertyMetadata(string.Empty)); public string Title {     get => (string)GetValue(TitleProperty);     set => SetValue(TitleProperty, value); } 

Troubleshooting Common Issues

  • Binding failures: check Output window for binding errors; ensure DataContext is set.
  • Visual states not applied: confirm VisualStateManager groups are inside the control/page root and Target names are correct.
  • Control not showing: check Visibility, Opacity, and Z-order; confirm parent sizes/layout.
  • Custom control style not picked up: ensure default style key and Themes/Generic.xaml placement are correct.

Example: Building a Responsive Contacts Page

Outline:

  1. NavigationView shell with SearchBox in the header.
  2. Grid with two columns: contacts list (ListView) and details pane.
  3. Adaptive VisualStates to switch to a single-column layout on narrow screens.
  4. ItemTemplate for contacts with avatar and name, using x:Bind to a ViewModel.
  5. Use IncrementalLoading for large contact sets and x:Load for details pane.

Best Practices Checklist

  • Use MVVM and data binding for separation of concerns.
  • Prefer x:Bind for performance; fallback to {Binding} for flexibility.
  • Keep templates and styles in ResourceDictionaries for reuse.
  • Profile and optimize visual tree and bindings.
  • Prioritize accessibility and localization early.
  • Use adaptive triggers and responsive layout techniques.

Further Learning Resources

  • Official UWP XAML documentation and control reference.
  • Samples on GitHub demonstrating ListView patterns, navigation, and custom controls.
  • Visual Studio tooling: Live Visual Tree, XAML Hot Reload, and Performance tools.

This guide gave you a roadmap from basics to advanced techniques for WinRT XAML controls in UWP. Implement the patterns incrementally: start with strong layout and MVVM foundations, then add templating, performance tweaks, and accessibility to make robust, maintainable apps.

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